Sing Me a Fable › Play Me Arcade › Z
Z is for Zealotry
Zoe the My-Way Zebra
The zebra who was sure her way was the only way, and the afternoon she marched alone.
What happens in it
Zoe is sure her way is the only way. Toto burns his paws on the hot sand, Neema points at the shady road, and one hot afternoon Zoe is marching by herself. Twice a level you choose what Zoe does, and it plays out.
Choose what she does
Each level has two scenes. Zoe can insist on her own path or listen to somebody else, and two things she could do appear.
Nothing is timed and there is no going back — whichever you pick plays out.
The right answer is not always on the same side, so read both.
Tap a card, or use the left and right arrow keys.
The three levels
- The Burning Path — Marching in the Heat, then The Shady Spot
- The Lonely Climb — Through the Thorns, then Alone at the Top
- The Shady Oasis — Down to the Oasis, then Listening Together
Why zealotry is one of the twenty-six
Sing Me a Fable is an alphabet of faults, one for every letter, from Aggression to Zealotry. Z is zealotry, and this is the playable half of that fable: the child makes the choice the animal makes, and watches what it costs. Nobody explains the moral afterwards, which is the whole point of a fable and the reason the form has lasted two and a half thousand years.
Every letter has one: twenty-six fables, twenty-six faults, twenty-six games. See the whole arcade, or take the twenty-six colouring posters and Find the Error sheets free.