Sing Me a Fable › Play Me Arcade › P
P is for Pessimism
The Gloomy Deer
A deer in storm goggles is certain everything is about to go horribly wrong. It never is.
What happens in it
Her friends keep inviting her to things. You choose what she says back — the gloomy answer or the bright one — and watch what happens either way.
Choose what she says
Each level has two scenes. Someone offers her something good, she predicts a disaster, and two answers appear: the red one expects the worst, the green one says yes.
Nothing is timed and there is no going back — whichever she says plays out, and the wrong one is usually the funnier picture.
The bar at the top is Gloom. It fills when she fears the worst and drains when she joins in.
Tap a button, or use the left and right arrow keys.
The three levels
- THE SUNNY MEADOW — Easy
- THE SUMMER PARTY — Medium
- THE LEAF DISASTER — Medium
Why pessimism is one of the twenty-six
Sing Me a Fable is an alphabet of faults, one for every letter, from Aggression to Zealotry. P is pessimism, and this is the playable half of that fable: the child makes the choice the animal makes, and watches what it costs. Nobody explains the moral afterwards, which is the whole point of a fable and the reason the form has lasted two and a half thousand years.
Every letter has one: twenty-six fables, twenty-six faults, twenty-six games. See the whole arcade, or take the twenty-six colouring posters and Find the Error sheets free.