Sing Me a Fable › Play Me Arcade › K
K is for Know-it-all
Ricky the Bossy Raccoon
A raccoon who knows everything, until the river rises and proves he does not.
What happens in it
Ricky lectures the forest with made-up facts while Monty the mole quietly digs. Twice a level you choose what Ricky does, and it plays out.
Choose what he does
Each level has two scenes. Two things Ricky could do appear, and you pick one.
Nothing is timed and there is no going back - whichever you pick plays out.
Both right in a level is three stars, one is two, neither is one.
Tap a card, or use the left and right arrow keys.
The three levels
- The Grand Lecture — Made-Up Facts, then Teaching the Fish
- The Great Flood — The Rising Water, then The Door to Safety
- The Wisdom Of Listening — Learning in the Tunnel, then The Sunrise Gathering
Why know-it-all is one of the twenty-six
Sing Me a Fable is an alphabet of faults, one for every letter, from Aggression to Zealotry. K is know-it-all, and this is the playable half of that fable: the child makes the choice the animal makes, and watches what it costs. Nobody explains the moral afterwards, which is the whole point of a fable and the reason the form has lasted two and a half thousand years.
Every letter has one: twenty-six fables, twenty-six faults, twenty-six games. See the whole arcade, or take the twenty-six colouring posters and Find the Error sheets free.