Sing Me a Fable › Play Me Arcade › A
A is for Aggression
Bruno the Angry Boar
The loudest temper in the forest, and the muddy pit it lands him in.
What happens in it
Bruno stomps, scowls and stirs up fears. Nutmeg drops his acorn, Shelley hides behind the oak, and one reckless charge puts Bruno upside down in a muddy hollow. Twice a level you choose what Bruno does, and it plays out.
Choose what he does
Each level has two scenes. Two things the hero could do appear, and you pick one.
Nothing is timed and there is no going back - whichever you pick plays out.
The right answer is not always on the same side, so read both.
Tap a card, or use the left and right arrow keys.
The three levels
- Stomping and Scowling — Stirring Up Fears, then This Forest Bows to Me
- The Reckless Drop — Blinded by Anger, then The Muddy Pit
- The Gentle Promise — The Rescue, then Peaceful Forest Picnic
Why aggression is one of the twenty-six
Sing Me a Fable is an alphabet of faults, one for every letter, from Aggression to Zealotry. A is aggression, and this is the playable half of that fable: the child makes the choice the animal makes, and watches what it costs. Nobody explains the moral afterwards, which is the whole point of a fable and the reason the form has lasted two and a half thousand years.
Every letter has one: twenty-six fables, twenty-six faults, twenty-six games. See the whole arcade, or take the twenty-six colouring posters and Find the Error sheets free.